
2015's official Formula One game has been officially revealed by Codemasters, with its release date slated for June this year. This year's game will be the first to be released on current-gen consoles, with the title in development for PlayStation 4, Xbox One and PC.
Last-gen consoles will not receive the new game, however, meaning F1 2014 is the last game Xbox 360 and PS3 owners will be able to play.
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F1 2015 will run on a new version of Codemasters' EGO engine, with the company's blog describing significant improvements over the platform on which the F1 2010-2014 games were based. Improvements include tweaks to the way the game handles the car's engine, transmission, aerodynamics, fuel tank and much-needed force feedback improvements. Graphics, of course, have also taken a big leap if the official screenshots are to be believed. Handling is a particular area of focus, with F1 2015's game director Paul Jeal describing how dynamic track conditions will affect the racing. "T
"In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car. You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions."
The June release date is earlier than previous Codemasters' F1 titles, which normally launch in September. As a sweetener to buyers, F1 2015 will also come with F1 2014 content, too, remastered for the new EGO engine.
Voice controls will also play a part in the game, with console racers able to use their respective hardware's microphones to ask for car information or to request a pit stop.
F1 2014 received a lukewarm reception from gamers, so Codemasters will be looking to win over the F1 fans who were less than impressed with a game that felt like little more than a re-skin.